![]() ![]() There are nine new foes featured in Quake II's first mission pack, two of which are completely new. ![]() As an added bonus, weapon switching is also much faster than usual. This effectively acts as a damage boost, but unlike Quad Damage, it also means that ammo consumption will be significantly increased. These projectiles are slightly staggered, meaning that with skill (or luck) it is possible to hit two different targets with a single pull of the trigger.ĭual Fire DamageRather than increasing damage, the Dual Fire Damage power-up doubles the rate of fire of all weapons. Phalanx Particle CannonFiring quantum accelerated magnesium slugs, the Phalanx launches two explosive projectiles per round. ![]() Its ammo consumption is also extremely efficient for such a strong armament, as it can kill a normal Tank with only 30 cells. Ion RipperA powerful new energy weapon, the Ion Ripper fires energy "boomerangs" capable of ricocheting off of inanimate objects, allowing out-of-sight enemies to be killed by clever use of rebounding shots. Due to the similarities in appearance and function, it is likely that the Trap is an homage to the Ghost Trap used by the Ghostbusters. The TrapSimply known as the Trap, this weapon is thrown to the ground where it creates a vortex capable of sucking in any unsuspecting nearby creature (including the player) and turning it into a consumable cube which restores health. Conversely, the Ion Ripper uses the preexisting energy cell ammo, while the Trap is essentially used like a grenade, meaning that each use expends a single Trap. The Phalanx Particle Cannon also comes complete with its own unique ammo pickup, Mag Slugs. In addition to returning weapons and items from Quake II, The Reckoning features three entirely new armaments and a single new power-up. Unit 5: Moon Base - Destroy the enemy moon base to prevent the Strogg counterattack.Unit 4: Spaceport - Infiltrate an enemy freighter in order to gain access to the Strogg moon base.Unit 3: Industrial Zone - Find and eliminate the Strogg fuel production facility.Unit 2: Military Compound - Gain access to the Strogg intelligence headquarters and ultimately discover the whereabouts of the Strogg counter-strike fleet.Unit 1: Marshlands / Sewers - Traverse the swamps and sewers surrounding the crash site in order to gain access to the Strogg military compound.In perhaps the biggest twist to gameplay, later levels take place in a low-gravity lunar environment that allows players to jump much higher and descend from their jumps much slower. Individual units are somewhat non-linear, allowing players to go back and forth between different maps at will, though there is usually only one way to complete a given objective.Īside from the new weapons and foes present, the action of Quake II: The Reckoning is faithful to the original. Objectives are usually straightforward, often requiring a player to simply collect an item necessary to advance or remove an impediment to their progress. The primary objective is the player's overarching mission for that particular unit, which will usually end the mission once complete, and the secondary objective is the immediate action required to facilitate it. The gameplay revolves around several multi-level objective-based hubs, known in the series as units, with each unit having a primary and numerous secondary objectives. The structure of Quake II: The Reckoning is quite similar to that of Quake II. Gameplay Second verse, same as the first. Awakening some time later, he grabs his shotgun and resolves to exact vengeance for every marine who didn't make it to the planet's surface. Joker, the protagonist of The Reckoning, manages to hotwire his pod and regain control long enough to guide it toward a relatively soft landing in the marshlands of Stroggos. The Strogg are ready however, and react by unleashing a massive EMP shock wave which disables these vessels, sending them and the marines inside plummeting to their deaths. The invasion of Stroggos begins when countless individually manned drop pods are launched toward the planet's surface. Set concurrently with the events of Quake II, The Reckoning begins as the combined forces of Earth are set to counterattack an alien race of cyborg assimilators known as the Strogg. The Reckoning was developed by Xatrix Entertainment, who were best known previously for having created Redneck Rampage, a satirical shooter based on Ken Silverman's Build engine. It features a new single-player campaign composed of five units (in addition to seven new deathmach maps), and contains three new weapons and two new enemy types (as well as seven modified Quake II enemies). The story is once again set on Stroggos, though it follows a new protagonist known as Joker. Quake II: The Reckoning is the first of two official expansion packs for Quake II, id Software's popular action-oriented first person shooter.
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